Also, remember the Colossal Titan costume I made for pastygames last year? Have no idea what we’re going to be this year!!! AHHHHH!!!
I had my first Etsy sale last week! Sold a puppycat charm. Do you like the packaging? You get a random colored acrylic box.
Currently working on a chibi Leo from Tekken for my roommate’s birthday. Also have a Harvest Moon commission, so stay tuned.
More stuff at www.PaddywhacksEmporium.etsy.com
Check out this awesome Puppycat mini! If you haven’t been lucky enough to see it before, the original pilot is here:
Amazing Gyarados cake my girlfriend made for my birthday. WOO! Classiest thing I’ve ever eaten.
15 hours left
$3500 more needed or the project gets NOTHING.
Now is your chance to play the newly updated public demo where you can see my animation work. You can make a real difference in whether this game gets funded or not with just a few bucks or even just by telling your friends! And there’s pretty cool stuff in the rewards, too.
So I’ve been following every bit of news about these consoles and here’s the opinion I have formed of the XB1.
- Required internet connection - Almost an entirely anti-consumer practice. It has the potential to reduce costs for MS and developers (at the expense of Gamestop/ebay users) by furthering digital distribution, ending at a Steam-like cost for full games. However, just look at the ridiculous prices MS charges for full game digital downloads on the 360 right now. The chance of that sweet XB1 digital distribution money seeing its way to benefit consumers is essentially zero. Despite being such a clear anti-consumer move, I do feel that it’s not that big a deal for the majority of people. People will adapt and the requirement will be a minor inconvenience.
- No used games - Same as above, more money for developers at the expense of Gamestop/ebay users. Difference here is that some developers actually will lower prices when their income increases. But for budget-minded console gamers like myself, the net result will still almost certainly be a higher cost per game. I think my average purchase price for AAA 360 games is somewhere around $30, and there’s no way that will happen on the XB1.
- Built-in Kinect - MS has every right to push its hardware by leveraging its console’s (potential) install base. Sony did something similar with Blu-ray and that worked out for them. But just like Blu-ray, this has no benefit for the consumer. If enough people buy XB1’s, and If developers figure out how to make decent games with it, and If those are the kind of games you personally will actually want to play, only then will the Kinect have any value for you. The fact that so many people will be forced to buy one now is just MS’s way of getting an amount of early adopters for the product that greatly outweighs its actual consumer appeal. Maybe you think those three ifs will come true and it’s worth it. But keep in mind that MS is a business and if the benefit of those 3 ifs is 100x the investment they put in, the chance of those 3 ifs happening could be 10% and MS would still happily be going for this plan. That 10% chance means something very different for the consumer and most consumers wouldn’t take that chance if given the choice.
Journey to the dark heart of the Edgewood Home for Lost Children in this fiendishly difficult action RPG!
Our Darker Purpose is a game I’ve been doing animation work for. It’s a cool little project that’s really coming together and will definitely be worth playing when it’s done. The team is hoping to get some help via Kickstarter, offering some nice incentives to help reach a rather modest goal.
Little preview of what I’ve been working on.